AMD Radeon RX 6800 XT Review

AMD Radeon RX 6800 XT Review

AMD’s response to Nvidia’s GeForce RTX 3080 Founders Edition is the RX 6800 XT. It’s the fastest GPU we’ve tested in its price category at times. It produces conflicting results in some recent AAA games, vintage AAA games, and synthetic benchmarks at other times. In its current state, the early drivers and firmware behind it cause us to withhold our seal of approval. Early adopters may wish to wait until its drivers can consistently deliver on that potential. In this article you see detail AMD Radeon RX 6800 XT Review.

Features and Chipset:

 AMD has added new capabilities and improved efficiency, resulting in graphics cards that are far more powerful than their predecessors. The Infinity Cache is a 128MB global cache that, according to AMD, is 3.25 times quicker than GDDR6 VRAM on a 256-bit interface. The AMD Radeon RX 6800 XT is a beefed-up version of the GPU used in the Xbox One X and PlayStation 5.

This could suggest that games for the next generation of consoles will be easier to optimise for this graphics hardware. Smart Access Memory (SAM) and Rage Mode can both help you boost your performance, but keep your expectations in check. AMD still lacks a true answer to DLSS, Nvidia Broadcast, or RTX I/O, all of which are crucial for the next generation of games.

Design:

The AMD Radeon RX 6800 XT is the company’s most powerful graphics card in years. It has a 2.5-slot triple fan option, and the default settings keep temperatures under control. On the rear of the card, there are two 8-pin power connectors, as well as an HDMI 2.1 and USB-C port. The black and red graphics card design may divide some people.

Gaming:

On our Core i9-9900K testbed, we retested all of the RTX 30-series cards. The system has been updated with the latest Nvidia 457.30 drivers as well as AMD’s RX 6800 pre-launch drivers. For every game, we provide extreme results at 1080p, 1440p, and 4K resolutions, along with a combined average across all nine titles The RX 6800 outperforms the competition by 11% in 4K extreme, 9% in 1440p ultra, and 7% in 1080p ultra. In contrast, Nvidia emerges victorious in The Division 2, Final Fantasy XIV, Metro Exodus, Red Dead Redemption 2, and Strange BrigadeHowever, this is only true at the maximum resolution, when AMD’s Infinity Cache might not be as effective.

Performance:

The AMD Radeon RX 6800 XT’s performance is a convoluted storey. The GeForce RTX 3080 is capable of wiping the floor in some situations. However, it has a difficult time competing with Nvidia’s flagship most of the time, and it will continue to do so in the future. In games like Grand Theft Auto V and Assassins Creed: Odyssey, the difference is most noticeable. The AMD Radeon RX 6800 XT is the first AMD graphics card to support ray tracing in years, although it falls short of Nvidia’s technology.

AMD got 8,541 points in a ray tracing-heavy test, compared to 11,344 for the RTX 3080, a 33 percent difference. This isn’t the graphics card that overtakes Nvidia’s performance dominance, but it does demonstrate that AMD is back in the game.

Power,Temps,Clocks,and Fans:

Using Metro Exodus and FurMark, we’ve run our regular battery of tests on power, temperature, clock speed, and fan speed. Metro Exodus is a good indicator of how other games would perform, but FurMark is a worst-case scenario in terms of power and thermals. With Metro Exodus, AMD keeps to the claimed 300W TBP on the 6800 XT, and even comes in under 250W on the RX 6800. As we’ll see later, there are certain transient power spikes that can go a little higher

The new AMD RX 6800 and RX 6000 graphics cards offer lower temperatures and fan speeds than their predecessors, as well as lower noise levels. We’re presently looking into whether or if this is a good cooling-to-noise ratio. The cards will work OK for a time, then suddenly switch to a low-performance mode, with performance possibly half that of normal. Overconsumption of energy

Ray Tracking:

Ray tracing is a new capability for AMD’s RDNA2 and Radeon RX 6000 series graphics cards, but how does it compare to Nvidia’s DLSS? When utilising the Balanced or Quality modes, DLSS 2.0 and later look quite great. Because DLSS is an Nvidia exclusive technology, AMD can’t use it, hence we have to disable it on the Nvidia cards to compare apples to apples. Some of the top games evaluated are Radecate RX 6800 Series Ray Tracing Performance and Call of Duty Black Ops Cold War, as well as a range of other high-powered graphics cards from AMD and Intel. In classic rasterization settings, AMD’s RX 6800 series GPUs can easily compete with Nvidia’s RTX 30-series GPUs. Even without DLSS, turn on ray tracing and things can get ugly. AMD’s graphics card has a tendency to outperform the RTX.

Pros:

  • New features abound.
  • There’s a lot of room for overclocking.
  • In several benchmarks, it outperforms comparable Nvidia GeForce RTX choices.

Cons:

  • Runs hotter than the majority of GPUs.
  • Early on, there were concerns with driver steadiness.
  • Results that are inconsistent across numerous games 

Conclusion:

In some benchmarks, AMD’s Radeon RX 6800 XT outperforms the best of Nvidia’s GeForce RTX, but frame rates in numerous games are uneven, and driver stability issues prevent it from outperforming the best of Nvidia’s GeForce RTX

Read Also.

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